So I started testing around a lot, both with Apocalypse and Doomburst. ![]() It showed a really weird scenario when someone got hit by about 16 festering wounds at once! The hunt for this bug started with a picture on the forum. Here's some background information from Rextroy: The bug allowed him to one-shot friendly targets and important lore characters like Tirion Fordring. He found out thanks to Ipanic that the bug was related to pets. It all started with a post on the official forums that showed an odd scenario of someone getting hit by 16 Festering Wounds at once, so Rextroy started experimenting around with Apocalypse and Doomburst. Rextroy's back with a brand new video, this time, one-shotting players of the same faction from 2,000 yards away! Rampage deals 30% increased damage in PvP combat (was 15%). Rising Sun Kick damage reduced by 9% in PvP combat. This is consistent with our original goal of reducing burst and focusing the spec on sustained DPS in PvP.įestermight is now 50% effective in PvP combat.įestering Wound damage is now increased by 230% in PvP combat (was 250%). The primary adjustment here is through Festermight which can cause high variance in burst at high stacks. Obliterate damage is now increased by 75% when Killing Machine is not active in PvP combat (was 60%).ĭeveloper’s note: We have been monitoring our changes to Unholy this season and feel the damage they bring is slightly higher than our intent. Obliterate damage is now increased by 20% in PvP combat (was 15%). The below PvP class adjustments will be applied to the live game with next week’s maintenance starting on 1 August.įixed an issue that caused Pillar of Frost’s stacking Strength to not be properly reduced in PvP combat.įrost Strike damage is now increased by 67% in PvP combat (was 45%). There's a class PvP tuning pass coming with the next reset, focusing mostly on Frost and Unholy DKs, with Windwalker and Fury also getting a few tweaks. We don't anticipate any significant issues with dungeon difficulty as a result, but we'll keep a close eye on it. This change restores these values to roughly what they were just before the patch. The Normal and Heroic difficulty encounter should no longer respawn if players have previously cleared the encounter and skip defeating Magmorax.įixed an issue that could cause some enemies' damage and heal absorb effects to be much weaker than intended.ĭevelopers’ note: An issue was recently introduced that caused certain absorb effects in Dawn of the Infinite to be weaker than expected. Improved the visibility on Whisper in the Dark’s Umbral Torrent to better match its area of effect. The final hotfixes of the week bring a few tweaks to Hunter, achievements, Aberrus and the megadungeon!Įmbers of Neltharion should now properly display all required criteria.įixed an issue where Ebon Might from an Augmentation Evoker did not properly increase the damage of Kill Command. This was initially spotted by scytherz over on reddit, and you can check out that thread for plenty of comments on the new app's functionality, relative light weight, and other details players have tested. If you have any questions or feedback about this, please join our Discord and let us know. Please note, this is fresh from the oven and currently on Alpha. We plan to keep this version in feature parity with the Overwolf version in the future. We’ve taken this into consideration and developed a standalone version of the CurseForge app on Windows, based on Electron, which you can download here.Īs with the Linux version, it currently supports World of Warcraft only. ![]() ![]() Many of the community members voiced their preference for a leaner approach to managing mods. This arrives as a reaction to a prolonged period of some players voicing their dissatisfaction over the client only being available via Overwolf, and was revealed together with a larger announcement of the CurseForge API being released ( you can read the full version here), and here is the relevant section: After a long time of only being available via the Overwolf app, CurseForge has announced that it is now once again available in standalone form! The CurseForge addon manager app Alpha is now available and you can download it over on their site (but be careful to click the right link):
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